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Game industry because of the earthquake has lost $ 90 million
The Japanese estimate what losses they suffered in the gaming industry due to the earthquake and tsunami that struck the country last month. Hirokazu Namamura, head of Enterbrain (a graduating major Japanese gaming magazines) held a workshop where revealed some interesting figures. The main reason for losses (almost $ 55 million) was forced to delay exit 3
Hirokazu Namamura, head of Enterbrain (a graduating major Japanese gaming magazines) held a workshop where revealed some interesting figures. The main reason for losses (almost $ 55 million) was forced to delay the withdrawal on 31 games, including such major projects as the Yakuza of the End, Steel Diver and Dead or Alive Dimensions. If we add to this fallen sales of consoles (the losses are estimated at $ 35 million), then the first month of the Japanese industry lost about $ 90 million. At the end of the speech Hamamura reassured the audience, saying that there is any chance of a quick recovery. Moreover, if you look at the history of film, after the disasters of its performance even growing - affects the increased needs of the population in a simple and affordable entertainment. Games are consistent with these requirements, although the final tally is still too early to make. The country is still in dire crisis, disaster-related. We have already mentioned that Sony is planning this summer to reduce the activity of their offices, sending employees on leave. Tags: Japan, catastrophe, industry
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