|
 |
Skyrim for the PC receives DirectX 11lish after release
Fans of high-quality graphics, have to disappoint you. Studio head Bethesda Todd Howard (Todd Howard) has confirmed that the release version PC-version of The Elder Scrolls 5: Skyrim will not support DirectX 11. However, this does not mean that in future, developers will not release the appropriate update. Ideas from Bethesda is, but here`s to realize their full
Studio head Bethesda Todd Howard (Todd Howard) has confirmed that the release version PC-version of The Elder Scrolls 5: Skyrim will not support DirectX 11. However, this does not mean that in future, developers will not release the appropriate update. Ideas from Bethesda is, but here`s to implement them fully until we obtain. В«DirectX 11 compared with its previous version provides a much larger increase in their productivity. But there are some features - tessellation (which can be used to increase the number of polygons in a polygonal three-dimensional model, approx. At the moment we can not take advantage of this technology - said the project manager. - But in the future we will try to fix it `. By and large, it`s all excuses. The true reason is to try to developers to do all three platforms equivalent. And Howard is no secret. He himself has warned PC-players about this. According to the producer, Skyrim will govern the performance so that the picture on the personal computer is virtually no different from what we see on the PlayStation 3 and Xbox 360. `Judging by how the shaders, Skyrim more like a project, sharpened under DirectX 9`, - said Todd Howard. In any case, do not lose hope. Since I promised, so do. As soon as the console versions will be sold in large editions, make sure
|
 |
|