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Fable: The Journey will not kazualov
Peter assured reporters that the game will not be created for kazualov, but for casual players. At the E3 demo was shown of the new game by Peter Molyneux Fable: The Journey. Seeing that the player does not control the movement of the character (he was moving on the tracks), all journalists are nailed together in the heart of the game aspen stake
At the E3 demo was shown of the new game by Peter Molyneux Fable: The Journey. Seeing that the player does not control the movement of the character (he was moving on the tracks), all journalists are nailed together in the heart of the game aspen stake and buried six feet under ground. But today published a rebuttal Molyneux: Here you can watch a short video where he stands on the background sheet of white wall with the inscription `She did not rail,` and dozens of signatures of staff Lionhead Studios. `I made a terrible mistake by removing shown at a press conference demo the player to control the movement of the character. And now I just want to say: Fable: The Journey absolutely no rail game `- he says. In addition, Peter gave an interview where explained that the game will not be created for kazualov and casual players. `It started just eight months ago, when Microsoft came to us and said - if we could make a hardcore game for Kinect? We worked on the project Milo over a year, so that experience with Kinect we have enough. But still it was a very difficult task, because to be honest, hardcore players are too accustomed to their gamepad. I think our objective will be to prove that Kinect you can get the same exciting, addictive, easy to operate and comfortable game, like any normal controller `, - says Molyneux. The problem is really very complicated, and the output of the game is already scheduled for next year - let`s see what happens. Tags: Microsoft, Lionhead, Fable, details
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