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Games News \ The truth about DirectX 11 in The Elder Scrolls 5: Skyrim
The truth about DirectX 11 in The Elder Scrolls 5: Skyrim
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The truth about DirectX 11 in The Elder Scrolls 5: Skyrim

A recent statement by Todd Howard (Todd Howard) from Bethesda regarding the use of the game The Elder Scrolls 5: Skyrim mostly DirectX 9 triggered a stormy reaction gamers. Of course, agitated gamers waiting to play the incredible beauty of the image (ie, most of them). Yes, and the recent screens, which does not use DirectX 11, Ma

Said he is following: `In essence, this is primarily a game for DirectX 9 as to how the shaders`. Of course, agitated gamers waiting to play the incredible beauty of the image (ie, most of them). Yes, and the recent screens on which the DirectX 11 is not used, the flames poured. Showered with accusations of consoles, etc. Howard had to comment on his statement. `We compared the benefits of DirectX 11 with an older version, and the specificity of the fact that DirectX 11 is very fond of tasselyatsiyu and things like that, right now we do not use these benefits`. `But this does not mean that we will not do this, talk about what`s happening now`

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