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Games News \ New details on Tomb Raider
New details on Tomb Raider
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New details on Tomb Raider

New game in the series of Tomb Raider from the studio Crystal Dynamics last week repeatedly appeared in the pages of Western magazines. Developers tell us more about your project, so we were not able to pass by and tried to collect all the details of the puzzle into a complete picture. Let`s start with the Spanish magazine Hobby Consolas. Employees publications have emphasized the fact that Lara Croft has finally become a man

Developers tell us more about your project, so we were not able to pass by and tried to collect all the details of the puzzle into a complete picture. Let`s start with the Spanish magazine Hobby Consolas. Employees publications have emphasized the fact that Lara Croft has finally become a man. If you worship the old `Tomb Raider`, a fearless and strong, you probably will be disappointed to learn that now she can feel pain and bleed. In other words, the first Lara will be fighting for his life, and only then for treasures. In his new project, Crystal Dynamics used the technology ?«motion capture?»: all the movements of the main character will be `real` and the person will be able to express emotions experienced by Lara in a given situation. The game, which is simply called Tomb Raider, is a total restart of the series. The developers believe that in previous projects Lara Croft was like a woman only visually. Invulnerable body with the ability to supercheloveka not reflect the true essence of brave beauty, so it was decided to start from scratch. Repeat for those who have not had time to get acquainted with the project. Lara Croft will be the young and quite `flat`. Immediately after the final exams at the University of ambitious lady goes on her first expedition. Her ship with the speaker named Endurance (?«endurance`, `resistance`) crashed in the territorial waters of Japan, therefore, about any hidden treasures out of the question, the main objective of the heroine - to survive. In-game `helpers` and the user interface will minimize as much as possible. Players will be showing items that can burn, and which buttons to be pressed into Quicktime-of Event, and nothing more. And now for the island. Its central part will serve as the headquarters of Lara Croft. Here, she can relax, learn new skills and build a variety of devices. Also, the camp can return to the missions that have been implemented. Another innovation. At the main character is the so-called `survival instinct?» (Survival Instinct). Pressing a button the player can activate a special vision. In this mode, Lara will be able to see the `interesting` objects in a different color: the world will become gray and the `keys` painted in yellow. With this ability you can see what`s available to the human eye. For example, animal tracks. Add to this the more complex puzzles, should get quite interesting. The developers say over them have to think seriously. Each puzzle several solutions. Therefore, a site inspection activities will not be enough. Must take into account the interaction of different elements, but also pay attention to the laws of gravity, the force of the explosion, and so on. A few words about the camera. It will behave in a manner that the player can fully feel the situation in which there is Lara. Sudden approximation, blur, etc.. And help her in this updated graphics created on the engine Crystal Engine. French magazine Consoles argues that the transition from playing the rollers will be virtually invisible. Both publications have also noted that some elements of Tomb Raider are borrowed from other projects. Physics is very similar to Half Life 2, the atmosphere - in Uncharted, and vision - at Assassin`s Creed. Intonation reminiscent of the film `Batman: The Beginning` - Lara Croft, like Bruce Wayne would have to learn to be a hero. Probably for this reason Tomb Raider is divided into three major chapters, each of which represents the three stages of the inevitable process of transformation of Lara Croft in the traveler. First - survival, the second - the salvation, and finally, the third - escape from the island. The developers of Crystal Dynamics themselves admitted that drew inspiration from the movie `127 hours` and the TV series `Lost`. Recall, Tomb Raider is created for PC and consoles (PlayStation 3, Xbox 360). Developers are not yet known the exact date of release of the game

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