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Games News \ First details Starhawk
First details Starhawk
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First details Starhawk

Sony and studio LightBox Interactive announced Starhawk (PS3) - third-person shooter, is the successor of glorious traditions Warhawk times of year 2007. Sony and studio LightBox Interactive announced Starhawk (PS3) - third-person shooter, is the successor of glorious traditions Warhawk times of year 2007. However, direct family relationship between the two projects do not. Starhawk events occur in completely

Sony and studio LightBox Interactive announced Starhawk (PS3) - third-person shooter, is the successor of glorious traditions Warhawk times of year 2007. However, direct family relationship between the two projects do not. Such a plot, the background was not chosen by accident - in Starhawk feels good `cowboy` influence. Even my Indians there, there - they call them `outcasts? (outcast) for non-human, animal and ugly appearance, caused by the corrupting influence of precious energy clusters on the human body. Major role in the single-player campaign Starhawk is an African-American Emmett Graves, who for a couple with his brother quietly led the family business for the extraction of energy. Peaceful life, alas, has been violated invasion `exiles` that undermined the family field Graves. After that, Emmett became a mercenary, cleansing the universe of `exiles`, thickly and frequently travels around the universe, but eventually decides to return to the White Sands ?(White Sands), his native colony, bending under the pressure of the army of mutated miners. This is where the story begins Starhawk. Of course, the single player campaign does not become a central part of Starhawk, but only outline the universe of the game and acquaint people with the basic rules of warfare. In Starhawk developers are presenting their new ideology, which reduces to the phrase `build and fight? (Build and Battle). It`s no joke, but LightBox Interactive has decided to almost envision splicing familiar mechanics of third-person shooter and real-time strategy. Powered sistemka follows. The process of construction going on here in a few seconds, since all the buildings are literally `falling` from heaven, namely - with huge orbiters, for the currency offering services superintendent. Manage all the good erected in Starhawk is not required, since the main emphasis will be on hurricane shooting and team interaction with the flight across the sky, and even outer space. But this does not mean that the wise choice of facilities does not depend. On the contrary - it depends very much. Max Planck buildings that are allowed to erect one group of players is set at around 16 pieces - beyond this limit, the hand will not allow architects to move. In other words, if you poke massive stone bunkers and turrets in the same slightly out of places where they ought to be, then other players will not fail to take advantage of this enviable lightheadedness. In some sense inspired by Starhawk avital fun Battlezone. Is that the engine is used in more modern and very beautifully shows how nicely can scatter on the part of the building, and technology - to turn into a burning metal. The number of players in online matches Starhawk limited number `32`. Split-screen for two to four men at one TV screen, which is so fond of the people in his younger years Warhawk, there. Game modes will be many - from the standard Capture the Flag, and up to the common defense of any strength from pushing enemies. However, the main additive - a co-op for the single-player campaign, designed for four martinet. Support clans, fully automated system of online tournaments, detailed calendar of events in the game, detailed statistics of each fighter, cross-game chat and Friends - all in Starhawk will. By the number of online trinkets, the game should surpass all the projects on the PS3. Exit Starhawk is scheduled for next year. The game will appear in a working form at E3 2011. Ibid LightBox Interactive promises to reveal a few intriguing details

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