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Games News \ Features of the cooperative and the management of Dungeon Siege 3
Features of the cooperative and the management of Dungeon Siege 3
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Features of the cooperative and the management of Dungeon Siege 3

Obsidian Entertainment, developer of the third part of the classic action / RPG Dungeon Siege, answered questions from fans of the series. Western Resource IGN arranged for Facebook-studio interviews, which revealed details of the cooperative and the character control. Associate Producer Dungeon Siege 3 Nathan Davis (Nathan Davis) also told us about some `changes` in the project concept, through which love

Western Resource IGN arranged for Facebook-studio interviews, which revealed details of the cooperative and the character control. Associate Producer Dungeon Siege 3 Nathan Davis (Nathan Davis) also told us about some `changes` in the project concept, through which a series of love can once again not only PC-player, but owners of modern consoles. Let`s start with the fact that all the experience and equipment, obtained by passage of a joint game in a local co-op, will be stored on the hard drive `host`. The fact that the web rumors, supposedly the second character after the game loses all points earned experience and equipment. Obsidian Entertainment has denied this information. Players will be able to easily return to the game and continue the campaign. As for online co-op, the developers still find it difficult to give an exact answer. So it is not yet known who will be able to save progress - a particular user or all at once. Such a question sounds quite reasonable: in multiplayer mode in the group will have four members, whereas in the `single` - just two, both on the PC, as well as on the consoles. If the consoles more or less understandable, the personal computer - somehow not very. Nathan Davis explained why the studio stopped at the numbers `two` and `four`. It`s easy: according to the developers, each user should feel like a hero, so classes of characters are made so that none of them did not depend on the companion. Fans of the series will recall that in the first part of the group could spend up to eight participants. Of course, part of a Dungeon Siege 3 will play an important role, but not enough to bother about it. Almost every class will be `summons` and some of his features, which can influence solely on the style of play, but not the result. This implies the following question: will the game as something to react to the number of users? Obsidian Entertainment says it would be, but only online. If you believe the developers, the single self-sufficient and in the adjustment of the level of complexity does not need. It is also to say a few words about the abilities of characters. Each of them can be configured individually. Role-playing system will be quite complex and confusing - the players will not be able to pump all the skills and talents to the maximum level, so the choice will be approached with full responsibility. We are waiting for hardcore ?«point and click?». Obsidian Entertainment has tried to make the management of such players to feel comfortable, regardless of what they hold in their hands - a mouse or gamepad. Consoles, developers are not particularly engaged in - everything is standard here. But with personal computers had to tinker. PC-version of Dungeon Siege 3 - is a base, it has to be licking up the crystal shine. Obsidian Entertainment is very pleased to see the list of target platforms modern console. With Dungeon Siege 3 studios want to instill a new generation of gamers love this RPG. `And to help her in this fan of the original series`. The third part is a lot of things will borrow from their predecessors. In fact, the game will be what we know it. As you can see, the reasons to recall the old days, we have. So do not miss out - release of the project will be held on June 17

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